Synopsis: We open on Odo doing what I presume to be his usual late-night hobo-check on the promenade. He finds Morn, everybody’s favorite Space Barfly, sleeping on a bench, and gently shakes him awake to send him home. Morn must still be a little disoriented about what time of day it is, though, because he staggers over to the bar just to make sure it hasn’t magically opened again. But, no such luck, the doors fail to open automatically for him, and he stares mournfully inside at the group of Ferengi engaging in some friendly after-hours cutthroat gambling.
I sort of assume that all games played by Ferengi are cutthroat, like, I wouldn’t want to play Monopoly with these guys. Or would I? Ferengi do seem like the only group of people who could make Monopoly legitimately interesting.
The game they’re playing now seems extremely complicated, featuring dice, a spinning pot of money, and cards (which are round because we’re in SPACE). The Ferengi are playing with absolute concentration and coordination, moving like a cors d’ballet and communicating only in grunts. Suddenly, the spinning apparatus stops, and the Ferengi all look over at the offender who is taking too much time to strategize: Jadzia.
Quark leans over to helpfully remind her that it’s her turn, and she tersely responds that she could think better without his hand on her thigh. I don’t know how many times I’ve said it: Quark would be an amazing guest star on Mad Men. He could accidentally get himself transported back in time, get stuck there, and tell everyone that he was horribly deformed by some sort of depression-era farming accident, perhaps blackmailing Don and taking on the identity of Dick Whitman, thus ensuring his spot at the ad agency. I’ve given this a lot of thought, but Matthew Weiner refuses to answer any of my letters. Continue reading